I am Yu-Hong Shen, characterized by a conscientious, disciplined, and resolutely studious nature. Now I'm in the third year in B.S. NYCU CS.
pop / hip-hop / classical
swimming / badminton / table tennis
desserts ♡⸜(˶˃ ᵕ ˂˶)⸝♡ / motcha / gnocchi
B.S.
In progress (3rd year). Computer Science department in National Yang Ming Chiao Tung University.
High School Degree
Taipei Municipal Chenggong High School
Meichu Hackathon Android Accessibility Project. Won the 3rd place in Meichu Hackthon Google group, and the was Android accessibility. We implemented an application that identify the speacker, transcript, and display the result on the cellphone. I acted as the team leader of the group, and my responsibilities included searching for models, handling 80% of back-end, integrating front-end & back-end, and debugging for everyone.
Introduction to Artificial Intelligence Course Project. We implemented DQN, DDQN, Policy Gradient and Trajectory Transformer on stock trading. My responsibilities included building the training environment, web-scrapping the dataset, and implementing DQN and DDQN.
Database Course Project. We implemented a cellphone rating system to manage the cellphone data and offer users to rate their own cellphone. The database in on AWS, but the website is only on localhost. My responsibilities included designing system functions, handling 80% of front-end, and handling 10% of back‑end.
Selected Topics for Reinforcement Learning Course Project. I implemented TD3 / PPO on a first person view car racing game, and I designed the reward function for the game. Ranked 5th and 9th on two maps in the car racing competition. Implemented TD3 / PPO on first person view car racing.
Introduction to Machine Learning Course Project. I applied techniques and source code from academic papers to tackle my own task. Achieving the top rank in a Kaggle competition validated the effectiveness of my approach. Several techniques were used to improve the accuracy of the model, details in report.
This is a wordle game without out daily limit. I web-scrapped the dictionary and implemented the game with p5.js. Almost all the features in the original game were implemented.